Deal 11 cards each round · No Jokers 3-4 players: 2 decks · 5-6 players: 3 decks
Player to dealer's left starts Pick from deck or discard, then discard to end turn After laying down: only pick from deck (no discard pile) To win: empty your hand (last card to discard)
STRAIGHT (RUN)
5♥ 6♥ 7♥
4+ consecutive cards of SAME SUIT
e.g. 5♥ 6♥ 7♥ 8♥ · Wilds fill gaps
SET (3 OF A KIND)
7♥7♣7♦
3+ cards, SAME VALUE, any suit
e.g. K♥ K♠ K♣ · Wilds sub any card
WILDS & POINTS
A♥ A♦ = WILD
A♠ A♣ = 15 pts J Q K 10 = 10 pts
2–9 = face value · Winner = 0
MAY I! RULE
Claim the top discard on someone else's turn Cost: +1 penalty card from deck Limit: 3 May-Is per player per round Active player can override your claim Players between active & you (going right) can override Cannot claim after laying down
VS COMPUTER MODE
You always go first CPUs play instantly; you have unlimited time Tap 💡 AUTO-GROUP to auto-arrange your hand Groups potential runs & sets together visually When CPU discards a card you want, you get first dibs on May-I
GAME OVER!
ROUND 1
Cards left in each hand. Winner = 0. Tap to edit any round.